Dragon Ball Xenoverse: Network Test Data Will Not Carry to Final Game

October 4th was an exciting day for Dragon Ball fans worldwide as Bandai Namco Games and Dimps held a network test that allowed players to get a taste of Dragon Ball Xenoverse. Commonly referred to as the beta by fans, the purpose from Bandai Namco and Dimps perspective was to test how well their servers would handle online activities. From the perspective of players, it was to enjoy the latest in the world of Dragon Ball and power up their created character as much as possible. Unfortunately, but understandably, the efforts from the players will be in vain as data will not transfer over to the final version of the game. The information comes directly from game producer Masayuki Hirano in an interview with DBZ fan Treevax. Take a look at key points below along with the video interview, which has English subtitles!

  • Hirano-san did not explicitly say there would be any additional Dragon Ball GT characters aside from Super Saiyan 4 Vegeta and Goku, but the way he worded his answer leaves the door open for others
  • Kid Goku and King Piccolo are not planned because they can’t fly. In Xenoverse, one of the goals was to allow players to enjoy the experience of flying. Dimps is currently deciding how to handle the playable character Hercule/Mr.Satan (Saiyan Island: in past games he had a jet pack).
  • There have been a lot of requests for beam struggles. In the network test and event demos of Xenoverse when two beams collide, the more powerful beam wins. If they are equal in power, they cancel each other out. (Saiyan Island: it was not mentioned if the final game would have it or not)
  • Data from the network test will not carry over to the final version of the game
  • PS3 players will not be able to play PS4 players online
  • The music used in the network test is not definitive of the final version. The speculated Kenji Yamamoto from Nintendo’s Metroid series will not be the composer.
  • The mystery character from a few months back (pictured below) will be important to Xenoverse, however, their identity and role have not yet been revealed.

Related:

Dragon Ball Xenoverse: 10 Hour Single Player, Infinite Multiplayer
Dragon Ball Xenoverse: Tenkaichi Budokai Preliminary and Main Event
Dragon Ball Xenoverse: Presentation and Gameplay

Dragon Ball Xenoverse will be making it’s way to the PC, PS4, PS3, Xbox One and Xbox 360. It will offer in-game transformations, characters with the most detailed facial expressions ever seen in the Dragon Ball universe and new cel shaded graphics. Players will be able to create their own character and take it into battle to fight against familiar faces from the world of Dragon Ball and the created characters of other players online. Dragon Ball: Xenoverse is in development by Dimps (the company behind the Budokai series) and will be published by Bandai Namco Games in Japan on February 5th, Europe on February 13th and North America on February 17th.