Dragon Ball FighterZ: Over 10 Stages, Extreme Butoden Inspiration for Game

Popular Japanese news website, Famitsu recently interviewed Dragon Ball FighterZ Producer Tomoko Hiroki and Director Junya Motomura (from developer Arc System Works) on Bandai Namco Entertainment’s latest video game entry into the Dragon Ball Z series. Motomura-san is the man in glasses while Hiroki-san is the woman in the striped shirt pictured below.

Hiroki-san reveals Dragon Ball FighterZ was inspired by the 2015 fighter, Dragon Ball Z: Extreme Butoden for the Nintendo 3DS. It was developed by Arc System Works as well and Bandai Namco Entertainment came to them to develop a console version of the game.

Dragon Ball FighterZ was shown at E3 this year as well as at EVO. A feature that will be in the final version of the game that wasn’t in the demo was that when players switch characters, in certain cases they will yell certain lines. While examples were not given, it was mentioned in the interview, some lines will be specific to the opponent.

Famitsu pointed two stages have been shown for Dragon Ball FighterZ so far – Planet Namek and the Tenkaichi Budokai stage. Hiroki-san revealed over 10 stages are planned, more will be shown as development of the game continues.

Those were the interesting tidbits of information from the interview. You can read the full interview at Famitsu.com

Dragon Ball Fighter Z Related Articles

Dragon Ball FighterZ Closed Beta Begins September 16, Sign-Ups Delayed to August
Dragon Ball FighterZ: Replay Mode, Senzu Beans, New Piccolo and Krillin Screenshots
Dragon Ball FighterZ: New Info on Online, Trunks & Images of Krillin/Piccolo
Dragon Ball FighterZ: New Trailer Features Future Trunks, Closed Beta Information
Dragon Ball FighterZ: Two Kamehameha’s Cancel Each Other Out
Dragon Ball FighterZ: Demo Title Screen Music from Latest Build
Dragon Ball FighterZ: Over Twenty-One Thousand Retweets for Nintendo Switch Version
Dragon Ball FighterZ: Future Trunks Will Not Be At Evo 2017
Dragon Ball FighterZ: New Future Trunks Screenshot with Anime Comparison
Dragon Ball FighterZ: Future Trunks Confirmed Playable
Dragon Ball FighterZ: Nintendo Switch Version Possible If Demand Is There
Dragon Ball FighterZ Will Have An English Dub Voice Track

Dragon Ball FighterZ is a 3-vs-3 team battle fighting game in development by Arc System Works, the same developer as the acclaimed Guilty Gear fighting game franchise. Dragon Ball FighterZ delivers an explosive, action-packed game that combines classic 2D fighting with advanced 3D character models that look and feel as if they are straight out of the Dragon Ball series. It will will incorporate ultra high-speed battles and various flashy moves, including Goku’s iconic Kamehameha. Dragon Ball FighterZ will be published by Bandai Namco Entertainment in early 2018.

  • Di

    over 10 stages? who would have told? :v

  • Mugetsu a’k’a SS4 Gohan

    I know right?! This is revolutionary!!

  • OMG.
    Over 10 stages!!!!!!!!!!!!!
    SOUND THE ALARM! THIS IS THE MOST AMOUNT OF STAGES IN A FIGHTING GAME EVER!!
    >_>

  • gcardoso

    let’s hope its not over 10 characters..

  • dtrex

    not surprised this game is gonna be a wash over hyped

  • Di

    I never thought something like that could be possible, this is so futuristic

  • SOLOmio

    My mind is blown!! So much content.

  • BlackMagick

    Not impressed, nor disappointed. 10 stages, while kinda on the low side, is ample. Dragon Ball fans that are looking for the typical Dragon Ball game fan service are just gonna be disappointed. Simple as that. However, I find that this is beyond fan service. We’re finally getting a Dragon Ball game with solid fighting mechanics and it looks gorgeous. I honestly haven’t seen a legitimate complaint about this game that isn’t fan service related (i.e. comparing it to a game that likely has a much larger roster but bad mechanics). I’m optimistic about this title; looks fantastic and I’m a huge fan of the fighter genre. It seems that most people that have their gripes about the game don’t care to have a full-fledged true fighting game.

  • Navok76

    Xenoverse?

  • NinetalesCommander

    “Hiroki-san reveals Dragon Ball FighterZ was inspired by the 2015 fighter, Dragon Ball Z: Extreme Butoden for the Nintendo 3DS”

    There, now people can finally stop saying this game exists solely because of Hyper Dragonball Z.

  • SOMEONEWHOSDISSAPOINTED

    When they say more tha 10 stages, then that means they won’t even reach 15, and thats a shame, cause I think the first Budokai game had more than that, I think the first Burst Limit had more than that, such a shame that this game fails to improve on that, the stages won’t even be interactive or with destroy-able elements, and they can’t do at least 15?!

    Also this post just confirms what I said the very first day this game was announced, this is just a console version of the Butoden game, thats. it.

    Pure bullshit

  • Di

    and its not even dlc

  • Dem Titties

    10 stages!!!?? PS5 confirmed???? cause I dont think my PS4 can handle that

  • No one Knows

    Lol

  • No one Knows

    I hope “King Kai’s Planet” stage and “The Other World” stage will be there.

  • No one Knows

    You?

  • No one Knows

    Uh… Budokai and Tenkai Budokai has more than 10 stages as well as Xenoverse. Stages are about a small screen. Not big deal.

  • No one Knows

    But is Hyper Dragonball Z made by a fan, right? If it’s, then it is not considered as official.

  • Silent Rain

    I’m actually far more concerned about the amount of playable characters tbh

  • Di

    no way

  • No one Knows

    Lol

  • No one Knows

    Me too. But…

  • Ninja

    Hyper Dragon Ball Z is made by a team of fans using the Mugen Engine. It is not an official game.

  • No one Knows

    Yeah.

  • Ninja

    maybe that is in the cards. what i would like is Capsule Corp as a stage or as a training room. But then again if they really wanted a training room stage they could just use the Hyperbolic Time Chamber.

  • No one Knows

    I’m sure the H.T.C. stage would be in since it’s heavily popular and often seen in the earlier DBZ games.

    Though, K.K.’s Planet stage is rare and ‘hard to get’, despite it’s important and emphasized a lot in the manga and anime.

    It’s time for ‘hard to get’ stages to get out of the closet and get shined in the light!

  • No one Knows

    Original or updated Capsule Corp. like in DB Super?

    It would be nice if a training room would look like Goku’s Spaceship training room (or just like Dragonball Z: Infinite World for PS2)

  • Ninja

    I was going to say the original Capsule Corp.

    and yeah Goku’s Spaceship would be alright as well.

  • Ninja

    yup. seeing how the game is referencing the manga so heavily, we could see King Kai’s planet. Have him driving around in the background.

    Oh Oh! and if there is a destructive super finish the stage can transition to fighting on Snake Way as you see the remains of Kai’s planet in the background. That would be so cool!

  • No one Knows

    I like the original. It feels nice to be home. Lol

  • No one Knows

    Lol Yeah I would love to see him driving around. Awesome idea.

    I also like your ideal parts about a destructive super finish. I hope it will happen.

  • Paul Watson

    It Was A Joke.

  • Paul Watson

    Actually Due To The 2.5D Element Of The Game, The Stages Can Be Destroyed…I Think U Can Change The Stage Of Namek By Pulling Off The Super Ultimate Attack (Idk The Name Of It)

  • Paul Watson

    U Can Destroy Buildings By Deflecting Stuff Into The Background

  • SOMEONEWHOSDISSAPOINTED

    Im aware of that, which is precisely why I mentioned the lack of destroy-able ”elements” or at least some interaction coming from the stage, for example small rocks that can be destroyed or if you can crash against a building from the side or something, not just your regular lifeless background

  • NinetalesCommander

    Yeah it is not official and yet people still believe it to be the reason Dragonball Fighterz exists.

  • Paul Watson

    If U Deflect A Ki Blast Into The Background U Can Destroy Buildings In The Background.

  • SOMEONEWHOSDISSAPOINTED

    Right, hope they can add more noticeable and impactful ones that actually play some part in the opponent’s health, and you know, play some part in the course of the fight

  • No one Knows

    Well, yeah. Mine was mixed between jokes and facts.

    It’s like “PS4 can’t handle it huh? Oh please. PS2 could handle it. PS3 could handle re-makes in HD, plus adding trophies. PS4 could EVEN handle them all. Phhhfftt.” Or something like that. Lol Sorry.

  • No one Knows

    LOL I see. If it’s true, then I guess we should thank to that for bringing DBFZ.