Anti-Cheat Tool to Xenoverse 2 on PC, Possible Implications for Dragon Ball FighterZ

Cheating in Dragon Ball Xenoverse 2 on PC/Steam makes battles online, ranked and unranked, an abysmal experience for players who fight fair. Luckily, Bandai Namco Entertainment has announced this Wednesday, October 4, they will be releasing a new anti-cheat tool for Dragon Ball Xenoverse 2 on PC/Steam to combat this issue. The anti-cheat tool is designed to stop online uses of boosters, gameplay alterations and various cheats contributing to an unfair online environment. The implementation and execution of the anti-cheat tool will be seamless and automatically disable cheats. Those users who decide to be persistent in circumventing the anti-cheat tool will be banned by the system.

How will this anti-Cheat tool on Dragon Ball Xenoverse 2 for PC/Steam work? The game will be updated with the new tool and then scan the game’s binary files to ensure they are identical to the files delivered by the developers automatically. The frequency which the tool will run is going to vary somewhat, but it will not have a performance impact. This is a new tool so Bandai Namco Entertainment encourages feedback and concerns.

From our understanding, this should not effect cosmetic mods so modders who only alter the game for cosmetics reasons (like changing the look of a character) only should be safe. Of course, we’ll have to wait and see what happens for sure as Wednesday rolls around.

Many will are wondering what, why now? Dragon Ball Xenoverse 2 was released on Oct 27, 2016 on PC/Steam – almost a year ago! Well, the obvious is to make the online experience for the game fair. New content is coming soon with DLC Pack 5 and even at this point, thousands of people still play the game! We’d guess if this tool ends up being an outstanding one that perfectly counters cheaters then more players will likely return to Xenoverse 2 on PC/Steam.

The secondary reason, we believe anyways, is that there are possible implications for the up-coming Dragon Ball FighterZ. The game will be a competitive fighter and nothing hurts competition more than cheaters. Assuming the anti-cheat tool works as intended, it could be implemented in Dragon Ball FighterZ to make online a hot-blooded, but fair fighting experience from the start!

Dragon Ball Xenoverse 2 is an action-fighting game with MMO and RPG elements in development by Dimps. It was published by Bandai Namco Entertainment for PlayStation 4 and Xbox One in North America on October 25 and in Europe on October 28. The PC version was released on October 28. The Nintendo Switch version was released September 7 in Japan and September 22 in Europe and North America.

Dragon Ball FighterZ is a 3-vs-3 team battle fighting game in development by Arc System Works, the same developer as the acclaimed Guilty Gear fighting game franchise. Dragon Ball FighterZ delivers an explosive, action-packed game that combines classic 2D fighting with advanced 3D character models that look and feel as if they are straight out of the Dragon Ball series. It will will incorporate ultra high-speed battles and various flashy moves, including Goku’s iconic Kamehameha. Dragon Ball FighterZ will be published by Bandai Namco Entertainment in February 2018.

  • Elliott Blair

    If it works this system could be used to ban mods altogether.

  • ShadowC0N

    So far, it doesn’t seem like they want to do that (that’s my guess). I mean, why would they ban cosmetic mods? It doesn’t change the flow of battle. I think it’s a good idea to ban the people who change the flow of battle with unfair mods. Or, at least suspend them. This is a fighting game. Skill should be the only factor to determine if someone wins. Or, luck haha

  • Elliott Blair

    All great points but I meant in videogames in general. Sure there are anti cheat tools but the way bandai explained was that if it didn’t fit the preset code, you will be banned. I’d hate for a major developer to put a spin on it and ban mods as a whole.

  • ShadowC0N

    I see what you mean. I feel like ultimately, the mods are determined by the developers’ discretion. And I’m assuming they wouldn’t ban those mods that didn’t make the game unfair.

  • Ahtma ✓ᵛᵉʳᶦᶠᶦᵉᵈ ᴴᴱˢᴴ

    If the game has a lively modding community the blowback would be immediate and immense, most likely enough to cause them to revert it or tweak it. Take-Two did that takedown notice to the most popular GTA IV/GTA V modding client and the backlash is still felt from it today, enough that Rockstar themselves apologized for it.

  • Ryumancer

    Great…RIGHT after I start modding the damn game. -_-

    F*cking ridiculous.

    EDIT: And no, I don’t use any mods in online battles or events.

  • randy191993

    So they wanna ban modding, the only thing that keeps this game relevant today? Stupid.

  • Scott Baker✓ᵛᵉʳᶦᶠᶦᵉᵈ ᵃᶜᶜᵒᵘᶰᵗ

    Yet no one sees your mods at all so to otuer players its pointless to mod

  • Scott Baker✓ᵛᵉʳᶦᶠᶦᵉᵈ ᵃᶜᶜᵒᵘᶰᵗ

    Cosmetic is fine mods adding characters or giving your character hits awkaneing or mods that change awakening stats to be steonger or apperance i them ssj blue mods ect will be banned as it is unfair and somone xould alter files to make ssj twice as strong

  • Scott Baker✓ᵛᵉʳᶦᶠᶦᵉᵈ ᵃᶜᶜᵒᵘᶰᵗ

    They could always make a seperate server like gta bad player server, but make it a modders only server so it detects mods you get put online with other modders so your not effecting everyone eles

  • ShadowC0N


  • Trainwreck

    Probably a waste of time, as I imagine people will rebel and find a way around this within days or hours. If I recall it only took a few hours after the games initial release for the MrAntiFun cheat/trainer to be released.

  • James Allen

    There is a difference between cheating and modding if your making matches unfair for others then it’s cheating and possibly driving away players from the game modding is fine just don’t go around in multiplayer with em

  • James Allen

    Then it shouldnt affect you if u play offline

  • Mʀ. Bᴏɴᴇs ✓ᵛᵉʳᶦᶠᶦᵉᵈ ˢᵏᵉˡᵉᵗᵒⁿ

    GTA makes a lot more money from its online service than Xenoverse 2 ever has. The servers they use now are already terrible, I wouldn’t expect them to do that.

  • Lucas

    Wait let me see, if the anticheat make a scan on the game, it means i can’t use skills/transformations mods on singleplayer anymore? I don’t care about online play because it’s very laggy for me, just want to stay with my ssjb character…

  • Ryumancer

    I hope you’re right, man.

  • Jason Lu (Kazeker)

    I don’t think it’s pointless if others can’t see a visual mod, since the entire point of it is so that the player can see it. What mod allows only other players to see something while the user doesn’t?

  • Jason Lu (Kazeker)

    I was playing 10 minutes ago, no update. Turn it off, it says there is an update, so I download it. Next thing I know, I can’t play. RIP Merged Zamasu (Half-Corrupted) gameplay

  • Jason Lu (Kazeker)

    A more efficient and acceptable method would be to prevent the use of unfair mods only online. I know I like to give Hit 500,000 hp and see how long I can last as Yamcha, but now the dream is ruined.

  • Johan Naudé

    I just got the update and it wiped all my custom transformations. This sucks because I don’t play online at all with the exception of doing some random PQ’s with a friend of mine. They should have made the anti-cheat program only run when you log into the multi lobby, not the single lobby. I really miss my SSJ4 and SSB transformations now, I just got them a few days ago 🙁

  • Lucas

    Well, maybe they were wiped out because the update was released, it happens everytime. Let’s wait the Eternity Tools be updated and see what will happen…

  • ShadowC0N

    In an ideal world, maybe they can separate the online/offline mods.

  • Rodrigo Monterier

    Thank god I never give a cent to this game because they don’t deserve it.

  • Ryumancer

    -_- Greeeeeeat.

    At least I didn’t find out the hard way. Thanks for the heads up. 🙁

  • Ryumancer

    Well it seems that their method to do this was lackluster. You can still use the mods after moving one file out of its correct place.

    You merely have to move the “EasyAntiCheat_x64.dll” from the “EasyAntiCheat” folder to somewhere else (suggested that it be the desktop) and the mods are useful again. You just can’t play online.

    It is explained in the video in the URL below:

    The author of the video is SLOplays and he showcases XV2 mods regularly. Hope this helps your problem too. 🙂

  • Jason Lu (Kazeker)

    Thanks for the tip, I thought all was lost. Too bad Cheat Engine is disabled, now I can’t make matches more awesome. Though that is a more acceptable loss.

  • Ryumancer

    Yeah. I’m not a PvP guy at all myself. I will miss being able to co-op with other players. But the mods seem to be worth it.

  • Le Gnome

    Same, i just unistalled this game from my computer, because bandai didn’t care of 1/3 of his community who mods his game because they lack a lot of contents. I’m just waiting that they understand their mistake.

  • Kyuubi

    The problem was – atleast on the mods side – people would use way over powered transformation mods in pvp. Even if the skills aren’t native to the game, and don’t show for the other player, the user still gets the stat boosts from those. I got one-shot quite a few times by those players. While I don’t view all modders as cheating scumbags by any measure, the avenue used for the well meaning players was the same one that was exploited by cheaters who used modding as their method of choice for doing so